Neechin Articles

Narcissu Greenlight Q&A happening

The Greenlight campaign is actually generating a pretty good response from users! I’m quite amazed and hope that Valve gives us some kind of response sooner than later. In the mean time, until this Sunday (Nov 10, 2013 um. UTC? Morning? night? I dunno, I didn’t ask) Sekaiproject is fielding questions in a Q&A.

I’ll be fielding most of the questions, but other people on Sekaiproject, including Stage Nana (if absolutely necessary, they’re busy) would reply as needed

Go here and ask whatever you want.

Stupid questions will be ignored, of course =3

Narcissu 1 & 2 headed to Steam Greenlight!

Go Greenlight Go! Details within!

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Halifax trip souvenirs (aka. future plans)

Some noteworthy things that I took back from the trip. No, not maple syrup.

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Halifax trip 2, the juicy bits

Last time, I briefly sketched out the major geographic highlights of the trip to Canada. This time I’m going to try to report a bit on the industry gossip that I heard on the way. The bits of gossip comes from multiple people from different companies. Sometimes the comments are about my friends’ own companies, sometimes it’s someone they know in another company. I’m not going to say who’s saying what about whom.

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Halifax trip

A short while ago, I went on a trip up to Canada with some friends from the Japanese eroge industry. The whole thing started because after writing a whole story set in Nova Scotia, my friend said he had actually never been there himself. All of the setting material came from research that he did on the area. At the same time, he also had to stay in Japan while his company was releasing a game, so it ended up being that he had to go to Canada at the start of November where everything was practically closed for the season. Exciting stuff.

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Still Alive

It’s not really a secret that I call New York City home. And Hurricane Sandy just did a number on the infrastructure here. Safe, sound, with power, water, food, internet, phone. Just totally unable to travel any significant distance w/ public transportation down.

No projects on the horizon yet, mostly because I haven’t found something I want to dedicate the hundreds of hours needed to work on it. Have been talking on and off with occasional visual novel writers, but just about shop, not about projects or work.

I did work no something a half year ago, but not something that’s been announced or released yet. Mostly I was filling in for short staffing, but it was fun. If it’s ever released somewhere I’ll announce it here.

Meanwhile, just hoping that repairs to the major systems in the city (and all the other cities hit by the storm) get back in place soon.

Information, contracts, deals, cultures, and bid'ness

My boss doesn’t tell me everything going on, does yours?

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The quagmire that is game licensing

Welcome to the dark side. Watch your head, because it’ll hurt. Bad.

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Fan group decides licensing is too slow, releases things... oh boy

Just when I was thinking I needed to finish writing an article I had half-finished on the “value” of a fan-translated script, a crazy bomb drops out of seemingly nowhere.

So VN translation group Amaterasu decided yesterday that they had enough of waiting for Mangagamer and various Japanese game companies to come to a negotiation, and decided to just release their patches yesterday.

This isn’t going to be pretty.

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AX 2011 Report - Photography

In the past year, I started on a hobby I always wanted to pursue, but didn’t really feel like spending the money to go down, photography. Now, armed w/ a Nikon D7000 and a couple of beat up used lenses, I had the chance to go to AX and explore that hobby at the same time. I’ve always visited AX on an exhibitor or press badge, but never really took full advantage of the press badge, this year was going to be different!

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