1 Year anniversery of Narcissu 2 Eng. Let's get people to play it!
It’s been 1 year since the release of Narcissu 2 English Edition, and really, more people should know about this wonderfully moving game.
(read more...)It’s been 1 year since the release of Narcissu 2 English Edition, and really, more people should know about this wonderfully moving game.
(read more...)After 20+ hours of game play, finally I’ve gotten around to reviewing Narcissus ~ Moshi mo ashita ga aru nara ~, the omnibus version of Narcissu for the PSP that came out in June of this year.
(read more...)Vietnamese Narcissu 2 is out
(read more...)The biggest changes to the revised narcissu script is actually invisible. Instead, I merged in most of the comments that Haeleth and I had both written in while we were working on the scripts.
These notes and conversations with each other within the script wound up being 99.9% of the communication that went on between us, and I believe that releasing them would let the curious, and the aspiring game translator to see some of what was going on behind the scenes.
(read more...)A number of minor bugfixes, and translator comments now included!
(read more...)An article almost 3 years in the making, a piece on the somewhat unconventional style of translation that I had adopted for the Narcissu 2 English project.
(read more...)Mmm. Not much special I don’t think, but Digital Incorrectness yanked me aside at some point and did a small interview thing. Considering how wordy I usually am when I write articles, it’s something of a miracle anything fit into a relatively manageable size.
http://www.digitalincorrectness.com/2010/04/annoying-people-with-questions.html
The old site seems to be dead, but thankfully we have the wayback machine
It took about 1050 days to go from the start to finish for the Narcissu 2 project. But just what were those days used for?
(read more...)First in a series of post-mortem analysis of the Narcissu 2 project. The new engine being used and what’s awesome about it.
(read more...)